Figma UI Designs:
Mockups and Interactive Prototypes

THE PROBLEM

Overview

I created the high fidelity mockups which contain all kinds of UI decisions like colour and typography to make my product looks similar to what it is when it's completed.

The Problem

  • After the first round of usability test, the high fidelity test might not be able to pinpoint any potential issues with interaction flow.

Solution

  • I designed prototypes to facilitate testing the user journey, reflecting on how the user might move between different actions or tasks to achieve certain outcomes.

HIGH LEVEL TIMELINE

2 weeks

KEY GOAL

Designed mockups and prototypes to facilitate testing the user journey..

MY ROLE

I am the User Interface Designer of this project. I create the high fidelity mockups and interactive prototypes using Figma which contain all kinds of UI decisions like colour and typography to make my product looks similar to what it is when it's completed. The interactive prototype facilitated me to conduct usability tests and identify aspects of my product that could be improved in other rounds of design enhancements and ensure that my product meets the needs of my users.

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